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	<title>Comments on: Our branching society</title>
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	<link>http://kouroshdini.com/2006/04/15/our-branching-society/</link>
	<description>Kourosh Dini, MD</description>
	<pubDate>Sat, 17 May 2008 17:00:05 +0000</pubDate>
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		<title>By: Mind, Music, and Technology &#187; Archive du blog &#187; Quantum Existence in Abstractia</title>
		<link>http://kouroshdini.com/2006/04/15/our-branching-society/#comment-13130</link>
		<dc:creator>Mind, Music, and Technology &#187; Archive du blog &#187; Quantum Existence in Abstractia</dc:creator>
		<pubDate>Fri, 14 Mar 2008 04:15:39 +0000</pubDate>
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		<description>[...] it may be something of a colonization of an alternate world. Having run out of land frontiers and outer space seemingly distant, despite the occasional shuttle [...]</description>
		<content:encoded><![CDATA[<p>[...] it may be something of a colonization of an alternate world. Having run out of land frontiers and outer space seemingly distant, despite the occasional shuttle [...]</p>
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		<title>By: Mind, Music, and Technology &#187; Blog Archive &#187; Suzanne Vega in Second Life</title>
		<link>http://kouroshdini.com/2006/04/15/our-branching-society/#comment-92</link>
		<dc:creator>Mind, Music, and Technology &#187; Blog Archive &#187; Suzanne Vega in Second Life</dc:creator>
		<pubDate>Fri, 04 Aug 2006 20:54:33 +0000</pubDate>
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		<description>[...] And a colonization of a virtual world continues&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] And a colonization of a virtual world continues&#8230; [...]</p>
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		<title>By: Kourosh Dini, MD &#187; Blog Archive &#187; How We Use the Effects of Language and Interface</title>
		<link>http://kouroshdini.com/2006/04/15/our-branching-society/#comment-7</link>
		<dc:creator>Kourosh Dini, MD &#187; Blog Archive &#187; How We Use the Effects of Language and Interface</dc:creator>
		<pubDate>Wed, 17 May 2006 20:42:34 +0000</pubDate>
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		<description>[...] With some exceptions, MMORPGs focus almost entirely upon the written mode. Tateru and Torley make it seem as if this mode of communication were waiting to be discovered with their descriptions of very different Second Lives and Real Lives. The very nature of the written word alters the ability to convey and receive emotional expression. [...]</description>
		<content:encoded><![CDATA[<p>[...] With some exceptions, MMORPGs focus almost entirely upon the written mode. Tateru and Torley make it seem as if this mode of communication were waiting to be discovered with their descriptions of very different Second Lives and Real Lives. The very nature of the written word alters the ability to convey and receive emotional expression. [...]</p>
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