<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Video games, Violence, and Emotional Development</title>
	<atom:link href="http://kouroshdini.com/2007/04/19/video-games-violence-and-emotional-development/feed/" rel="self" type="application/rss+xml" />
	<link>http://kouroshdini.com/2007/04/19/video-games-violence-and-emotional-development/</link>
	<description>by Kourosh Dini, MD</description>
	<lastBuildDate>Fri, 12 Mar 2010 22:04:18 -0500</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: forex</title>
		<link>http://kouroshdini.com/2007/04/19/video-games-violence-and-emotional-development/comment-page-1/#comment-900</link>
		<dc:creator>forex</dc:creator>
		<pubDate>Sat, 30 May 2009 01:56:49 +0000</pubDate>
		<guid isPermaLink="false">http://kouroshdini.com/2007/04/19/video-games-violence-and-emotional-development/#comment-900</guid>
		<description>this is really a touchy subject because when a person commits an nefarious  act, then they find out that he or she was an active player of violent video games their quick to allocate the blame on the game which i think ids farcical!</description>
		<content:encoded><![CDATA[<p>this is really a touchy subject because when a person commits an nefarious  act, then they find out that he or she was an active player of violent video games their quick to allocate the blame on the game which i think ids farcical!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kourosh</title>
		<link>http://kouroshdini.com/2007/04/19/video-games-violence-and-emotional-development/comment-page-1/#comment-659</link>
		<dc:creator>Kourosh</dc:creator>
		<pubDate>Sat, 27 Dec 2008 15:03:26 +0000</pubDate>
		<guid isPermaLink="false">http://kouroshdini.com/2007/04/19/video-games-violence-and-emotional-development/#comment-659</guid>
		<description>Your comment of &quot;exploration in the context of close, caring relationships&quot; is spot on.  Where and how they explore readily forms in the environment in which it is done.  Parents being directly involved can encourage a healthy state of play.

The content of the games - i.e. violence or otherwise - is something parents need to witness for themselves as things are rarely so simple as violent-or-not. Each game has subtleties much as books do.  Being involved can allow a guidance toward or away from content that is in tune with that particular family&#039;s values.

Of course, this is easier said than done.  Parents are beyond strapped for time needing to work unbelievably hard to make ends meet.  It can be so tempting to give kids unrestricted time and space to roam in a game as it &quot;gives kids something to do&quot; while a parent can get much needed respite. Regardless, parents still needs to be there in that environment assessing that environment even if &quot;virtual.&quot;  What seems as a way for immediate relaxation can one day come back to bite them.</description>
		<content:encoded><![CDATA[<p>Your comment of &#8220;exploration in the context of close, caring relationships&#8221; is spot on.  Where and how they explore readily forms in the environment in which it is done.  Parents being directly involved can encourage a healthy state of play.</p>
<p>The content of the games &#8211; i.e. violence or otherwise &#8211; is something parents need to witness for themselves as things are rarely so simple as violent-or-not. Each game has subtleties much as books do.  Being involved can allow a guidance toward or away from content that is in tune with that particular family&#8217;s values.</p>
<p>Of course, this is easier said than done.  Parents are beyond strapped for time needing to work unbelievably hard to make ends meet.  It can be so tempting to give kids unrestricted time and space to roam in a game as it &#8220;gives kids something to do&#8221; while a parent can get much needed respite. Regardless, parents still needs to be there in that environment assessing that environment even if &#8220;virtual.&#8221;  What seems as a way for immediate relaxation can one day come back to bite them.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Linda Kimura (The Babies Can't Wait Lady)</title>
		<link>http://kouroshdini.com/2007/04/19/video-games-violence-and-emotional-development/comment-page-1/#comment-647</link>
		<dc:creator>Linda Kimura (The Babies Can't Wait Lady)</dc:creator>
		<pubDate>Fri, 26 Dec 2008 18:05:10 +0000</pubDate>
		<guid isPermaLink="false">http://kouroshdini.com/2007/04/19/video-games-violence-and-emotional-development/#comment-647</guid>
		<description>I agree - video games (violent or not) are usually played without parental involvement. So no parents are around to discuss what is happening and whether it is real or not.  Children learn by imitation and exploration in the context of close, caring relationships.  They don&#039;t get this  when they play violent (or other) video games by themselves or with friends.  They need parents to mediate and support positive play.
And I think we need to educate parents about the damage violent video games can cause to children.  I really think many parents aren&#039;t aware of this and just don&#039;t realize the downside of such games.  I&#039;m not against video games at all - but I promote interactive and positive video games which are played together with parents.
Warmly, Linda
The Babies Can&#039;t Wait Lady
http://bcwlblog.babiescantwait.com/</description>
		<content:encoded><![CDATA[<p>I agree &#8211; video games (violent or not) are usually played without parental involvement. So no parents are around to discuss what is happening and whether it is real or not.  Children learn by imitation and exploration in the context of close, caring relationships.  They don&#8217;t get this  when they play violent (or other) video games by themselves or with friends.  They need parents to mediate and support positive play.<br />
And I think we need to educate parents about the damage violent video games can cause to children.  I really think many parents aren&#8217;t aware of this and just don&#8217;t realize the downside of such games.  I&#8217;m not against video games at all &#8211; but I promote interactive and positive video games which are played together with parents.<br />
Warmly, Linda<br />
The Babies Can&#8217;t Wait Lady<br />
<a href="http://bcwlblog.babiescantwait.com/" rel="nofollow">http://bcwlblog.babiescantwait.com/</a></p>
]]></content:encoded>
	</item>
</channel>
</rss>
